Using the GFX Editor to conveniently perform object-signal mapping and grouping for object display
The properties of objects to be displayed, i.e. the relationship between real objects and their display on the screen, are stored in the Object Signal Mapping file. This file contains the flexible mapping of all parameters, i.e. measurement variables and preset constant variables, to display objects (X, Y, Z coordinates, size, color, text and numeric fields, etc.).
Numerous standardized, predefined symbolic objects such as occupancy grids, sensor fields, parking assist objects, crosses, squares, triangles, and lines are available for representing objects. Saved bitmaps may also be used to represent objects. For more intuitive evaluation of the display it is possible to combine individual objects into groups. The GFX Editor supports the user in creating and managing the object-signal mapping file.